Patch 0.7.0.2a


This is less of a patch and more of a extremely minor content update. Also a ton of bug fixes.

Fixed the healing potion text from appearing twice. 

Added the upkeep cost of a spell to the spells tool tip. 

Fixed The tea buff from just being completely broken. 

Added the ability to cancel concentration spells by casting the spell again. 

Fixed a bug with inspect self displaying incorrect status. 

Added new thresholds for inspect self So you can generally tell how transformed a limb is

Added different colors to the spells menu. Orange means the spell will take a concentration slot and red means you can't cast the spell at all.  (either do to low mana or taking a concentration slot you don't have) 

Concentration is now broken on death. 

Changed some values for the TF system. It should overall lead to faster transformations especially if more susceptible to transformations (this is still being worked on balance wise until i can find good values for it) 

Fixed a a few typos

Added the ability to see an enemies status. A dot will appear above an enemies head if you can see each other. the color of the dot changes depending on the status of the enemy

Red: the enemy is aggressive

Yellow: Natural

Green: Friendly

Blue: Running away. 

This is totally affected by color blindness.  So depending on your eyes you may not be able to tell some of the colors apart. I'm calling this a feature.. (I'll probably fix this in the future) 

Files

Transformation Dungeon 0.7.0.2a.zip 71 MB
70 days ago

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