Update 0.8.3p: Minor


A new build came out, This time featuring npc's as a new mechanic. you can give them tokens in order to get items. This is the last minor update before the next major one.  You can play the update here https://www.patreon.com/posts/build-0-8-3p-121010278?utm_medium=clipboard_copy&u...

But here is the changelog for this update. 


Added 2 new NPCs. They have a 50% chance to spawn each floor and will sell you items. Added a new console command /givetokens [amount] {temporary=true} will give you a number of tokens. because these things are permanently saved to your save file i've made it so that adding tokens by default will give you temporary tokens that will disappear when the run ends or when you save and quit. these will be spent first at a store Added a new item, the torch Added a token reward if you lost due to a cursed item

Fixed humans not having a vision radius.

Fixed Status effects given from items just being non-functional

Fixed the red-dragon spawn chance

Fixed the starting rations from being undroppable.

Fixed base forms not interacting correctly with the limb panel.

Changed the inventory item spacing Changed the limb panel text so that it uses your base form instead of "human" as the default

Also i should point out, there is a bug to the way concentration spells interact with saving and loading. This is a known issue but i haven't narrowed down the cause yet


That's for this update, as always thank you for the support

Get Transformation Dungeon

Download NowName your own price

Leave a comment

Log in with itch.io to leave a comment.